As a result, all vanilla maps are very similar in appearance, somewhat shiny in bright lights and are all slightly blurry from stretching of the 'ink' layer. In the vanilla game, each map uses the same folded parchment model, the same opaque paper texture, a unique transparent 'ink' layer that has been stretched to fit, the same transparent dirt texture and the same 'fabric' normal and specular maps. They are saved as DDS, DXT1 with no mipmaps. All replacement textures are hand-drawn at a resolution of 2048x2048px. This mod replaces the texture files that are present in Data\GameData.pak in the Libs\UI\Textures\Dynamic folder for the Treasure Maps and Ancient Maps. Treasure Maps Of Bohemia includes new hand-drawn textures for all 33 Treasure Maps and Ancient Maps that are currently present in Kingdom Come:Deliverance and all its DLC.